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Tzwart Original force

Career opportunities

Web gl

This is a fun, exciting and creative job! We’re looking for a 3D web application developer to help us build an amazing and realistic virtual world for our MMO game. In short, the WebGL Developer is a magician who can use OpenGL, GLSL, JavaScript, HTML5 to create three-dimensional world for our browser game. The specified ability prerequisites are as follows:

  • To use of software (including WebGL) for online 3D visualization and interaction
  • To implement common geometric and physics methods using software (including JavaScript and GLSL shaders),
  • To implement image processing methods,
  • To use GUI to design 3D-models and 3D backgrounds online,
  • To debug shaders and javascript libraries using various methods.
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front-end

If you are an experienced Front End Developer, please read on! Currently, we are looking for a highly skilled Front End Developer with strong HTML5, CSS3 (sass), Javascript and compass experience to join our team. In your role, you would:

  • Implement useful and beautiful features and visualizations;
  • Work daily with HTML5, CSS3, Javascript, and won't be afraid to use other technologies;
  • Collaborate with product management to help design and prototype new functionality with wireframes/mockups;
  • Work collaboratively with our small team and contribute your ideas;
  • Have a good eye for clean design and elegant implementation.

UX design skills are a plus but not required: this is a coding position. Full-stack engineering skills are also a plus, but again not required.

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Artist

We need a Concept Artist and a Texture Artist who are a perfectionists about producing true masterpieces. We would welcome people who:

  • Are passionate about MMO games,
  • Are self-motivated, have good communication skills and are great team players,
  • Have a minimum of 2 years experience in game development,
  • Have a good understanding of form, shape, structure, and silhouette in regard to 3D modeling,
  • Have an eye for light, shading, colour and detail in creating textures for 3D characters and enviroment,
  • The Artists in each respective field must have a deep understanding and be cooperative with the artist in the other field (i.e. the Concept Artists must understand the workings of Texture Artistry and visa versa),
  • Have a deep understanding of Photoshop and associated programs,
  • CONCEPT ARTIST ONLY: Be able to use programs including Painter, 3D Maya, 3D Max, Z- Brush, Adobe-Illustrator / Corel Draw and others
  • TEXTURE ARTISTS ONLY: Be able to use programs including 3D Max and other such programs, Marmoset Toolbag and other editing programs and Extensive use of Autodesk Mudbox and MARI.

Before applying for these jobs please take a look at our existing game (mireyn.ru) and if you believe you can create art that is similar in quality to what exists please send us your portfolio demonstrating your various designs which are applicable to the various environments and characters (designs in both your personal style and that of other games are encouraged).

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Community manager

If you worked in community management in gamedevelopment industry and you know what is a real challenge, this job is for you. To deal with this challange you should have:

  • Excellent written and verbal communication skills
  • A passion for games and gaming technology
  • Experience moderating or deep participation in online communities and social media
  • Some game development background working with popular development and content creation tools

Your daily work will consist of:

  • Identification and participation in our game communities.
  • Positive and supportive conversations inside these communities around content, contests, information, and other game opportunities
  • Monitoring and responding to conversations in social media and on forums
  • Seeking out and broadcasting appropriate community-generated material
  • Creation of content to engage the community
  • Analyze and communication community sentiment to appropriate stakeholders
  • Coordination and participation in user groups, conferences, hackathons and other community events.
  • Everyday learning of game functional
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Java

We are looking for a Senior Java Developer with at least 4 years of experience who can design, develop and implement web-based Java applications to support our business. In your main role, you would:

  • build a distributed system architecture,
  • develop a combat system,
  • optimize/support server-side code
  • develop a highly trafficked web-services.

In addition we'd expect you to:

  • Follow approved life cycle methodologies,
  • Create design documents,
  • Perform program coding and testing,
  • Resolve technical issues through debugging, research, and investigation.
  • Rely on extensive experience and judgment to plan and accomplish goals.
  • Perform a variety of other tasks.
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As well, we expect you to be organized, flexible, and able to work well as part of a team. To apply for this job, please send your CV with the subject line being your desired job title to dreamjob@andiks.com or leave a request via the form below.